There are many methods that a sound designer could use to obtain sounds. One of which is Foley; Foley is one of the earliest methods used to obtain sounds; the concept is very simple. To obtain sounds using Foley you must take advantage of any and every object. When objects are manipulated they tend to make a unique sound; this is great for Foley artists because they would take advantage of this and obtain sounds by manipulating objects in front of a microphone and recording it. The technique is similar to location recording except Foley is done within a studio and use objects different to what the sound represents.
Foley
is a favoured method because of its time saving and control qualities. Some
sounds are just impossible to record so Foley
is a great way to make something that sounds like it. For example if you
wanted to record the sound of a horse walking along a concrete road it would
take a lot of effort but with Foley
you record coconut shells being hit against a slab of concrete to create the
sound.
Foley
Studios are usually full of lots of different objects that the Foley artists use to create different
sounds. A Foley Pit is part of the
studio that contains different terrain types (e.g. dirt, sand, leaves, etc.)
Before the process of creating sounds it is important that the sound designer
does a few test runs to ensure the sounds work for its purpose.
An easier method of obtaining sounds is by
accessing sound libraries; sound libraries are obviously libraries
used to host a number of sounds that people can use. Most of the sounds have
already been used so most sound designers try to avoid using them because
nobody wants a recognisable sound within their original project. However
sometimes it is impossible to avoid a situation in which you will need to take
a sound from a sound library; sometimes there are times when it is impractical
or impossible to create it yourself. In these situations most sound designers
chose to change the base sound into something new through editing. Sounds from
these libraries aren’t usually free but they don’t cost a lot so it is worth
paying the amount because in some scenarios it would cost more to purchase the
objects in order to make the sound yourself.
There
are a few methods which allow original sounds to be produced; the most commonly
used way is through editing. During
this process sound designers usually find themselves editing lots of individual sound clips then blending them together.
All sounds are different so the creation of one may be as easy as tweaking a
sound or as complex as mixing numerous sounds together. Editing sounds can be done in any of the many sound editing software
applications.
Another way to create an original sound is
by synthesising a sound in a
synthesizer. The software is made up of electronical tones that can be
manipulated. A lot of the generated tones sound like instruments and can give
the sound a realistic vibe.
Outsourcing
sounds is also a very commonly used sound creation technique. It is the process
in which you use the help of others to create your sounds. This process is used
a lot when the sound designer has a lot of work to complete in a short space of
time. However this method can be a bad idea if the other people haven’t been
told exactly what to do; any mishaps can be prevented by planning.
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